This week, my group finished making final edits and revisions. Throughout the term, and over the course of this project, we learned a lot about gamification and it’s impacts on learners. During the completion of this inquiry project, we discovered the benefits, downfaults, real-world examples, key-elements, and related theories related to gamification in online learning.
Reflecting on this, I realized how relevant gamification in learning is in online education. Recognizing that gamification can support pedagogy (when used correctly) was really interesting, especially since it can heavily support student learning outcomes.
My group worked really well together to complete this assignment, and I think we were all really pleased with the outcome. I was so glad to have a group that was all on the same page regarding our progression.
Overall, I had a great time learning about distributed and open learning throughout the term. This project was really engaging, and I learned a lot about a topic that I didn’t know much about prior to researching it more heavily. I look forward to seeing our final feedback!
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